Tuesday, November 10, 2009

design improvements

Sometimes errors you stare at for too long fail to stand out. As such, after a good night's rest and some helpful critique from my friend and former classmate Danica, I decided Rocket Girl's (name pending) face was disproportionate and too masculine. Below is a slight modification, as well as some wireframe shots.




















(The boundaries of the task were five days, 6000 polygons, and a texture resolution o
f 1024x1024. Final polygon count was 5944)

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