Showing posts with label commission. Show all posts
Showing posts with label commission. Show all posts

Tuesday, February 5, 2013

Puppets

A friend of mine once approached me to make a simple, but promising puppet game for the iPhone with him. He asked me to design some puppets for him, so I sent him the some drawings:


When the drawing checked out, I started work on some models. The dummy and the marionette I never completed, as we both became busy with other things and never revisited the project. The sock-dragon and the angry muppet were coming along pretty nicely though.


This guy was sort of the unholy offspring of Grover and Oscar the Grouch. I called him Curmudgeonly Stan.


Some might ask "Is this the most fun you've had working on a character?" The answer is no; this is the most fun ANYONE has had working on a character. I love those floppy felt teeth.

This is one of those projects I'd like to revisit later.

-alex

Monday, February 4, 2013

Dino Bandito

While working at Bight, I was commissioned by a friend to do a series of tutorials on introductory character modelling, texturing, and rigging. He had to be pretty simple, and made without any overly complicated tools. Stripping the process down to it's bare bones and and working around anything that couldn't be explained in simple terms was a challenge, and paved the way for the teaching work I would go on to do. He was a fun little side project.


-alex