Monday, February 4, 2013

Dino Bandito

While working at Bight, I was commissioned by a friend to do a series of tutorials on introductory character modelling, texturing, and rigging. He had to be pretty simple, and made without any overly complicated tools. Stripping the process down to it's bare bones and and working around anything that couldn't be explained in simple terms was a challenge, and paved the way for the teaching work I would go on to do. He was a fun little side project.


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